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Drilldown: creatures

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creatures > dexterity: 11-13 & intelligence: 0-18

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dexterity:
race:
Human (151) · Dwarf (55) · Goblin (50) · Githyanki (18) · Half-Elf (16) · Redcap (13) · Tiefling (13) · Gnome (10) · Half-Orc (10) · Mephit (9) · None (8) · Elf (8) · Halfling (8) · Ogre (8) · Beast (6) · Rat (6) · Werewolf (6) · Boar (5) · Drow (5) · Hobgoblin (5)
resistances:
None (363) · Poison resistant full (25) · Poison immunity (22) · poison resistance full (21) · fire resistant full (12) · Psychic resistance full (9) · Fire Resistance full (6) · Fire Immunity (5) · Necrotic immunity (5) · Necrotic resistant full (5) · poison resistance nm (5) · Bludgeoning Immunity nm (4) · Cold resistance full (4) · Cold resistant full (4) · fire vulnerability (4) · Piercing Immunity nm (4) · poison full (4) · Slashing Immunity nm (4)
conditions:
None (400) · Aura of Protection (Aura) (14) · Slightly Drunk (13) · Dead (9) · Death Ward (8) · Marshal Undead (4) · Drunk (3) · Soul Oath (3) · Elixir of Viciousness (2) · Longstrider (2) · Sleeping (2)
passives:
Opportunity Attack (448) · Darkvision (209) · Extra Attack (187) · Dwarven Resilience (58) · Tactical Discipline (44) · Great Weapon Fighting (41) · Phalanx Formation (41) · Riposte (37) · Protection (30) · Sunlight Sensitivity (29) · Tenacity (passive feature) (29) · Fey Ancestry (28) · Superior Darkvision (24) · Duergar Resilience (23) · Divine Health (15) · Unarmoured Defence (Barbarian) (15) · Danger Sense (14) · Infernal Weapon (14) · Hellish Resistance (13)

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