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Drilldown: creatures

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creatures > hp: 58-200 & constitution: 16-21

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race:
Human (121) · Dwarf (25) · Githyanki (22) · Vampire spawn (16) · Half-Orc (15) · Gnome (11) · Redcap (9) · Drow (8) · Elemental (8) · Ogre (8) · Aberration (5) · Half-Elf (5) · Zombie (5) · Cambion (4)
resistances:
None (231) · Bludgeoning resistant nm (30) · Piercing resistant nm (30) · Slashing resistant nm (29) · Poison immunity (21) · Necrotic resistant full (20) · Poison resistant full (14) · Fire resistant full (10) · Cold resistant full (9) · poison resistance full (9) · Lightning resistant full (8) · Necrotic immunity (8) · Psychic resistance full (8) · Acid resistant full (7) · Cold resistance full (7) · Fire resistance full (6) · poison full (6) · Piercing resistant full (5) · Thunder resistant full (5)
conditions:
None (222) · Aura of Protection (Aura) (19) · Aura of Murder (Aura) (14) · Unstoppable (11) · Astral Gravity (8) · Death Ward (8) · Eternally Bound (7) · Mage Armour (4) · Undead Fortitude (4) · Sanctuary (3) · Ambushing (2) · Dead (2) · Freedom of Movement (2) · Marshal Undead (2) · Slayer Form (2) · Soul Oath (2) · Undead Ward Aura (2)
passives:
Opportunity Attack (319) · Extra Attack (191) · Darkvision (120) · Great Weapon Fighting (52) · Protection (41) · Phalanx Formation (37) · Riposte (33) · Tactical Discipline (29) · Dwarven Resilience (27) · Tenacity (passive feature) (23) · Magic Resistance (22) · Divine Health (21) · Evasion (19) · Fey Ancestry (18) · Sunlight Sensitivity (17) · Danger Sense (16) · Sunlight Hypersensitivity (16) · Unarmoured Defence (Barbarian) (16) · Vampire Regeneration (16)

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