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Drilldown: creatures

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creatures > hp: 60-150 & constitution: 16-18

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constitution:
race:
Human (102) · Dwarf (22) · Githyanki (20) · Vampire Spawn (16) · Half-Orc (14) · Gnome (11) · Elemental (7) · Redcap (5) · Zombie (5) · Aberration (4) · Cambion (4) · Drow (4) · Half-Elf (4) · Elf (3) · Gold Dwarf (3) · Tiefling (3) · Wraith (3)
type:
Human (102) · Dwarf (22) · Githyanki (20) · Vampire Spawn (16) · Half-Orc (14) · Gnome (11) · Elemental (7) · Redcap (5) · Zombie (5) · Aberration (4) · Cambion (4) · Drow (4) · Half-Elf (4) · Elf (3) · Gold Dwarf (3) · Tiefling (3) · Wraith (3)
resistances:
None (195) · Bludgeoning resistant nm (27) · Piercing resistant nm (27) · Slashing resistant nm (26) · Necrotic resistant full (20) · Poison Immunity (16) · Poison resistant full (14) · Fire resistant full (9) · Cold resistant full (7) · Lightning resistant full (7) · poison resistance full (7) · Acid resistant full (6) · Poison full (6) · Cold resistance full (5) · Necrotic immunity (5) · Piercing resistant full (5)
conditions:
None (196) · Aura of Protection (Aura) (19) · Astral Gravity (8) · Eternally Bound (7) · Mage Armour (4) · Undead Fortitude (4) · Dead (2) · Freedom of Movement (2) · Undead Ward Aura (2)
passives:
 Opportunity Attack (206) ·  Extra Attack (95) · Extra Attack (75) · Darkvision (63) · Opportunity Attack (58) ·  Great Weapon Fighting (49) ·  Protection (40) ·  Phalanx Formation (34) ·  Riposte (32) ·  Tactical Discipline (29) ·  Dwarven Resilience (24) ·  Evasion (18) ·  Sunlight Hypersensitivity (16) ·  Tenacity (passive feature) (16) ·  Vampire Regeneration (16) ·  Darkvision (15)

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