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Drilldown: creatures

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creatures > dexterity: 10-14 & constitution: 16-18

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constitution:
race:
Human (121) · Githyanki (18) · Half-Orc (18) · Dwarf (16) · Gold dwarf (14) · Redcap (9) · Drow (8) · Gnome (8) · Ogre (8) · Elemental (5) · Skeleton (4) · Alioramus (3) · Bear (3) · Merregon (3) · Tiefling (3) · Zombie (3)
type:
Human (121) · Githyanki (18) · Half-Orc (18) · Dwarf (16) · Gold dwarf (14) · Redcap (9) · Drow (8) · Gnome (8) · Ogre (8) · Elemental (5) · Skeleton (4) · Alioramus (3) · Bear (3) · Merregon (3) · Tiefling (3) · Zombie (3)
resistances:
None (221) · Poison Immunity (17) · Poison resistant full (11) · poison resistance full (9) · psychic resistance full (8) · Piercing resistant nm (7) · Slashing resistant nm (7) · Bludgeoning resistant full (6) · Bludgeoning resistant nm (6) · Poison full (6) · Cold resistant full (5) · Fire resistant full (5) · Piercing resistant full (5) · Necrotic resistant full (4) · Slashing resistant full (4) · Acid resistant full (3) · Cold resistance full (3) · Fire Immunity (3) · Fire vulnerability (3)
conditions:
None (211) · Mage Armour (20) · Aura of Protection (Aura) (19) · Death Ward (8) · Aura of Murder (Aura) (7) · Undead Fortitude (3) · Astral Conduit (2) · Aura of Hate (Aura) (2) · Dead (2) · Stench of Death (2) · Undead Ward Aura (2)
passives:
 Opportunity Attack (218) ·  Extra Attack (87) · Darkvision (83) · Extra Attack (72) · Opportunity Attack (63) ·  Great Weapon Fighting (51) ·  Protection (38) ·  Phalanx Formation (36) ·  Riposte (32) ·  Dwarven Resilience (29) ·  Tactical Discipline (29) ·  Tenacity (passive feature) (22) ·  Fey Ancestry (17) ·  Sunlight Sensitivity (17) ·  Unarmoured Defence (Barbarian) (16) ·  Darkvision (14) ·  Infernal Weapon (13) ·  Fast Movement (11) · Danger Sense (11) · Divine Health (11)

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