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Drilldown: creatures

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creatures > movement m: 9-16 & constitution: 13-21 & intelligence: 12-20

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name:
Act 2 differences (2) · Cambion (2) · Intellect Devourer (2)
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movement m:
conditions:
None (133) · Aura of Murder (Aura) (37) · Sanctuary (20) · Mage Armour (17) · Unstoppable (11) · Astral Gravity (8) · Invisible (5) · Marshal Undead (4) · Aura of Protection (Aura) (3) · Soul Oath (3) · Astral Conduit (2) · Elixir of Viciousness (2) · Longstrider (2)
passives:
Opportunity Attack (211) · Extra Attack (107) · Darkvision (91) · Prey Upon the Weak (29) · Magic Resistance (24) · Fey Ancestry (22) · Evasion (17) · Deflect Missiles (passive feature) (14) · Ki-Empowered Strikes (14) · Martial Arts: Bonus Unarmed Strike (14) · Martial Arts: Deft Strikes (14) · Martial Arts: Dextrous Attacks (14) · Murder Hungry (14) · Psionic Empowerment (14) · Slow Fall (14) · Unarmoured Defence (Monk) (14) · Unarmoured Movement (14) · Advanced Unarmoured Movement (13) · Stillness of Mind (passive feature) (13) · Tactical Discipline (12)

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