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Drilldown: creatures

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creatures > strength: 14-20 & constitution: 12-20 & wisdom: 3-10

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name:
Act 2 differences (2) · Cashguard Artillerist Morra (2) · Mask of Vengeance (2) · Zombie (2)
race:
Human (28) · Zombie (21) · Vampire spawn (16) · Half-Orc (12) · Githyanki (11) · Tiefling (10) · Elemental (9) · Undead (8) · Halfling (7) · Ogre (7) · None (6) · Aberration (5) · Elf (5) · Goblin (5) · Half-Elf (5) · Animated Armour (4) · Skeleton (4) · Mummy (3) · Ooze (3)
type:
Human (28) · Zombie (21) · Vampire spawn (16) · Half-Orc (12) · Githyanki (11) · Tiefling (10) · Elemental (9) · Undead (8) · Halfling (7) · Ogre (7) · None (6) · Aberration (5) · Elf (5) · Goblin (5) · Half-Elf (5) · Animated Armour (4) · Skeleton (4) · Mummy (3) · Ooze (3)
resistances:
None (108) · Poison immunity (37) · Bludgeoning resistant nm (29) · Piercing resistant nm (29) · Slashing resistant nm (29) · Necrotic resistant full (23) · Fire resistant full (13) · Necrotic immunity (9) · Fire resistance full (8) · necrotic resistance full (7) · Psychic immunity (7) · acid resistant full (6) · Lightning resistant full (6) · poison resistant full (6) · Fire vulnerability (5) · Slashing resistance full (5) · Thunder resistant full (5)
passives:
 Opportunity Attack (128) · Opportunity Attack (66) · Darkvision (53) ·  Extra Attack (49) ·  Darkvision (22) ·  Sunlight Hypersensitivity (16) ·  Vampire Regeneration (16) ·  Mobile (15) ·  Mobile: Evade Opportunity Attack (15) · Mobile: Evade Difficult Terrain (14) ·  Tenacity (passive feature) (13) ·  Unarmoured Defence (Barbarian) (13) ·  Undead Fortitude (13) ·  Hellish Resistance (11) ·  Fast Movement (10) · Danger Sense (9) · Extra Attack (8)

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