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Drilldown: creatures

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creatures > constitution: 12-14 & wisdom: 5-11

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name:
Act 2 differences (2) · Cashguard Artillerist Morra (2) · Intellect Devourer (2) · Worg (2)
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constitution:
race:
Human (50) · Half-Elf (13) · None (12) · Undead (12) · Bugbear (11) · Githyanki (11) · Halfling (10) · Mephit (9) · Worg (9) · Drow (8) · Dwarf (8) · Aberration (7) · Goblin (7) · Werewolf (6) · Boar (5) · Elf (5) · Gnome (4) · Half-Orc (4)
resistances:
None (160) · poison immunity (18) · necrotic resistance full (11) · fire resistance full (10) · poison resistant full (10) · Fire resistant full (9) · lightning resistant full (7) · Necrotic resistant full (7) · Thunder resistant full (7) · Acid resistant full (6) · Bludgeoning resistant nm (6) · Necrotic immunity (6) · Piercing resistant nm (6) · Radiant vulnerability (6) · slashing resistant nm (6) · Slashing resistance full (5)
passives:
Opportunity Attack (216) · Darkvision (115) · Extra Attack (35) · Fey Ancestry (25) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Sunlight Sensitivity (14) · Brave (10) · Brute (10) · Evasion (10) · Halfling Luck (10) · Tenacity (passive feature) (10) · Uncanny Dodge (9) · Blindsight (8) · Ethereal (8) · Dwarven Resilience (7) · Death Burst: Force (6) · Multiattack: Wounded (Werewolf) (6) · Sunlight Weakness (6)

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