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Drilldown: creatures

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creatures > constitution: 11-14 & wisdom: 4-11

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name:
Act 2 differences (2) · Cashguard Artillerist Morra (2) · Cursed Kuo-Toa (2) · Intellect Devourer (2) · Worg (2)
constitution:
race:
Human (50) · Goblin (28) · Half-Elf (12) · Bugbear (11) · Githyanki (11) · None (10) · Halfling (9) · Undead (9) · Worg (9) · Drow (8) · Dwarf (8) · Aberration (7) · Mephit (7) · Kuo-toa (6) · Werewolf (6)
type:
Human (50) · Goblin (28) · Half-Elf (12) · Bugbear (11) · Githyanki (11) · None (10) · Halfling (9) · Undead (9) · Worg (9) · Drow (8) · Dwarf (8) · Aberration (7) · Mephit (7) · Kuo-toa (6) · Werewolf (6)
resistances:
None (185) · Poison immunity (22) · Fire resistant full (12) · Poison resistant full (9) · Bludgeoning resistant nm (8) · Lightning resistant full (8) · Necrotic resistant full (8) · piercing resistant nm (8) · Slashing resistant nm (8) · Thunder resistant full (8) · Acid resistant full (7) · Necrotic immunity (7) · Necrotic resistance full (7) · Cold resistant full (6) · fire resistance full (6) · Radiant Vulnerability (6) · slashing resistance full (5)
passives:
 Opportunity Attack (184) · Darkvision (106) · Opportunity Attack (56) ·  Darkvision (35) ·  Extra Attack (30) ·  Fey Ancestry (24) ·  Sunlight Sensitivity (19) ·  Mobile (15) ·  Mobile: Evade Opportunity Attack (15) · Mobile: Evade Difficult Terrain (14) ·  Tenacity (passive feature) (10) · Blindsight (10) · Brute (10) ·  Halfling Luck (9) ·  Uncanny Dodge (9) ·  Dwarven Resilience (7)

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