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Drilldown: creatures

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creatures > constitution: 10-16 & intelligence: 11-14

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intelligence:
race:
Human (83) · Gnome (26) · Halfling (26) · Doppelganger (23) · Elf (21) · Vampire Spawn (16) · None (13) · Dwarf (9) · Half-Elf (7) · Fiend (6) · Goblin (6) · Kuo-toa (5) · Myconid (5) · Aberration (4) · Cambion (4) · Imp (4) · Ghast (3) · Githyanki (3) · Sahuagin (3)
resistances:
None (227) · Bludgeoning resistant nm (26) · Piercing resistant nm (26) · Slashing resistant nm (25) · Necrotic resistant full (23) · Poison immunity (19) · Poison resistant full (10) · fire resistant full (8) · Cold resistant full (7) · Fire immunity (6) · Poison resistance full (6) · Cold resistance full (5) · Fire vulnerability (5) · Lightning resistant full (5) · Bludgeoning resistance nm (4) · Necrotic immunity (4) · Piercing resistance nm (4) · Slashing resistance nm (4)
conditions:
None (246) · Eternally Bound (7) · Dead (5) · Sacred Defiance Aura (4) · Elixir of Viciousness (3) · Longstrider (3) · Aura of Murder (Aura) (2) · Aura of Protection (Aura) (2) · BOOOAL's Faithful (2) · Drunk (2) · Fleeting Protection (2)
passives:
Opportunity Attack (282) · Darkvision (136) · Extra Attack (78) · Brave (27) · Halfling Luck (27) · Fey Ancestry (26) · Gnome Cunning (26) · Multiattack: Morphic Ambush (24) · Shortened Stride (24) · Born into Darkness (16) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Evasion (14) · Shadow Ambush (14) · Land's Stride: Difficult Terrain (12) · Sunlight Sensitivity (12) · Uncanny Dodge (12) · Dwarven Resilience (10) · Superior Darkvision (9)

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