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Drilldown: creatures

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creatures > dexterity: 14-20 & constitution: 10-13

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constitution:
race:
Human (97) · Goblin (47) · Dwarf (25) · Halfling (23) · Tiefling (22) · Elf (13) · None (12) · Cat (12) · Bugbear (11) · Gnome (11) · Undead (11) · Spider (9) · Drow (8) · Ghoul (8) · Half-Elf (7) · Ghost (6) · Dog (5) · Fiend (5) · Gnoll (5) · Wolf (5)
resistances:
None (278) · poison immunity (42) · Fire resistance full (25) · Fire resistant full (22) · Lightning resistant full (16) · Necrotic immunity (16) · Poison resistant full (16) · acid resistant full (11) · bludgeoning resistant nm (11) · piercing resistant nm (11) · Slashing resistant nm (11) · Cold immunity (10) · Necrotic resistant full (10) · Thunder resistant full (10) · Bludgeoning Resistance nm (9) · Piercing resistance nm (9) · poison resistance full (9) · Slashing resistance nm (9) · Cold resistant full (8) · Lightning resistance full (8)
conditions:
None (307) · Aura of Murder (Aura) (37) · Sanctuary (19) · Slightly Drunk (16) · Dead (6) · Invisible (6) · Sleeping (5) · Sacred Defiance Aura (4) · Death Wish (3) · Drunk (3) · Charmed (2)
passives:
Opportunity Attack (375) · Darkvision (260) · Extra Attack (102) · Fey Ancestry (35) · Dwarven Resilience (26) · Sunlight Sensitivity (26) · Brave (23) · Halfling Luck (23) · Hellish Resistance (21) · Prey Upon the Weak (18) · Superior Darkvision (17) · Ethereal (16) · Land's Stride: Difficult Terrain (15) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Evasion (14) · Feline Fall (14) · Duergar Resilience (12) · Incorporeal Movement (12)

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