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Drilldown: creatures

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creatures > strength: 12-30 & wisdom: 10 & conditions: None

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name:
Ghoul (3) · Act 2 differences (2) · Cashguard Artillerist Morra (2)
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wisdom:
resistances:
None (83) · Poison immunity (32) · Bludgeoning resistant nm (23) · Piercing resistant nm (23) · Slashing resistant nm (23) · Necrotic resistant full (13) · Fire resistant full (10) · fire resistance full (9) · necrotic resistance full (7) · Necrotic immunity (6) · poison resistant full (5) · Fire vulnerability (4) · Lightning resistant full (4) · Acid resistant full (3) · Lightning resistance full (3) · lightning vulnerability (3) · psychic immunity (3) · Radiant vulnerability (3) · Thunder resistant full (3)
conditions: (Click arrow to add another value)
passives:
Opportunity Attack (148) · Darkvision (65) · Extra Attack (49) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Danger Sense (11) · Unarmoured Defence (Barbarian) (11) · Fey Ancestry (10) · Hellish Resistance (9) · Sunlight Hypersensitivity (9) · Vampire Regeneration (9) · Fast Movement (8) · Brave (7) · Ethereal (7) · Halfling Luck (7) · Tenacity (passive feature) (7) · Great Weapon Fighting (6) · Great Weapon Master: Bonus Attack (6)

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