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Drilldown: creatures

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creatures > level: 3-11 & wisdom: 10-11 & conditions: None

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name:
Ghoul (3) · Act 2 differences (2) · Cashguard Artillerist Morra (2) · Lady Durinbold's Attendant (2)
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wisdom:
race:
Human (40) · Gnome (19) · Half-Elf (19) · Halfling (14) · Half-Orc (11) · Elemental (10) · Elf (8) · Ghoul (8) · Tiefling (8) · Dwarf (7) · Bugbear (6) · Drow (6) · Undead (6) · Vampire spawn (6) · None (5) · Mephit (5) · Werewolf (5) · Dark Justiciar (3) · Mummy (3)
resistances:
None (137) · Poison immunity (31) · Bludgeoning resistant nm (20) · Piercing resistant nm (20) · Slashing resistant nm (20) · fire resistant full (10) · Necrotic resistant full (10) · poison resistant full (8) · fire resistance full (7) · necrotic resistance full (7) · Fire Vulnerability (6) · Necrotic immunity (6) · Fire immunity (5) · Lightning resistant full (5) · Acid resistant full (4) · Radiant vulnerability (4) · Thunder resistant full (4)
conditions: (Click arrow to add another value)
passives:
Opportunity Attack (213) · Darkvision (108) · Extra Attack (53) · Fey Ancestry (29) · Gnome Cunning (19) · Shortened Stride (19) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Brave (14) · Halfling Luck (14) · Danger Sense (11) · Unarmoured Defence (Barbarian) (11) · Sunlight Sensitivity (10) · Tenacity (passive feature) (10) · Fast Movement (9) · Hellish Resistance (8) · Uncanny Dodge (8) · Ethereal (7) · Evasion (7)

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