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Drilldown: creatures

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creatures > hp: 20-120 & constitution: 13-14 & conditions: None

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name:
Act 2 differences (2) · Cashguard Artillerist Morra (2) · Worg (2)
constitution:
race:
Human (80) · Doppelganger (21) · Githyanki (20) · Dwarf (15) · Gold Dwarf (12) · Elf (10) · Bugbear (8) · Worg (8) · None (6) · Werewolf (6) · Aberration (5) · Rock Gnome (5) · Gnome (4) · Half-Elf (4) · High Half-Elf (4) · Dragonborn (3) · Hobgoblin (3)
type:
Human (80) · Doppelganger (21) · Githyanki (20) · Dwarf (15) · Gold Dwarf (12) · Elf (10) · Bugbear (8) · Worg (8) · None (6) · Werewolf (6) · Aberration (5) · Rock Gnome (5) · Gnome (4) · Half-Elf (4) · High Half-Elf (4) · Dragonborn (3) · Hobgoblin (3)
resistances:
None (195) · Poison resistant full (17) · Poison resistance full (8) · Poison immunity (7) · thunder resistant full (5) · Bludgeoning Immunity nm (4) · Bludgeoning resistant nm (4) · Lightning resistant full (4) · Piercing Immunity nm (4) · Piercing resistant nm (4) · Slashing Immunity nm (4) · Slashing resistance full (4) · Slashing resistant nm (4) · Acid resistant full (3) · Fire resistant full (3) · Lightning resistance full (3) · Necrotic immunity (3)
conditions: (Click arrow to add another value)
passives:
 Opportunity Attack (186) ·  Extra Attack (91) · Darkvision (65) · Opportunity Attack (59) · Extra Attack (34) ·  Crossbow Expert: Point-Blank (33) ·  Darkvision (33) ·  Dwarven Resilience (30) ·  Fey Ancestry (21) ·  Crossbow Expert: Wounding (20) ·  Multiattack: Morphic Ambush (20) ·  Mobile (15) ·  Mobile: Evade Opportunity Attack (15) · Archery (15) ·  Tactical Discipline (14) · Mobile: Evade Difficult Terrain (14) ·  Superior Darkvision (13) ·  Sunlight Sensitivity (12) ·  Tenacity (passive feature) (11) ·  Shadow Ambush (10)

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