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Drilldown: creatures

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creatures > dexterity: 12-16 & conditions : Aura of Protection (Aura) or None

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race:
Human (133) · Dwarf (70) · Goblin (63) · Githyanki (40) · Gnome (40) · Tiefling (33) · Elf (28) · None (24) · Half-Elf (24) · Halfling (24) · Undead (15) · Cat (12) · Redcap (12) · Wolf (12) · Drow (10) · Mephit (9) · Vampire spawn (9) · Worg (9)
resistances:
None (521) · Poison immunity (47) · poison resistant full (31) · fire resistance full (29) · Fire resistant full (27) · poison resistance full (27) · Bludgeoning resistant nm (26) · Piercing resistant nm (26) · Slashing resistant nm (26) · Necrotic resistant full (18) · lightning resistant full (15) · Necrotic immunity (14) · necrotic resistance full (12) · Acid resistant full (11) · thunder resistant full (10) · Cold resistant full (9) · poison resistance nm (9) · Radiant vulnerability (7)
conditions: (Click arrow to add another value)
passives:
Opportunity Attack (681) · Darkvision (350) · Extra Attack (220) · Dwarven Resilience (69) · Fey Ancestry (58) · Great Weapon Fighting (53) · Phalanx Formation (47) · Sunlight Sensitivity (45) · Superior Darkvision (44) · Riposte (42) · Gnome Cunning (40) · Shortened Stride (38) · Tenacity (passive feature) (38) · Duergar Resilience (33) · Hellish Resistance (32) · Protection (31) · None (24) · Brave (24) · Halfling Luck (24) · Pack Tactics (21)

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