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creatures > strength: 14-16 & class: None

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name:
Act 2 differences (2) · Cashguard Artillerist Morra (2) · Ghoul (2) · Zombie (2)
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strength:
race:
Human (32) · Githyanki (20) · Zombie (17) · Vampire Spawn (16) · Undead (12) · Bugbear (9) · None (8) · Ghost (7) · Bear (5) · Skeleton (5) · Werewolf (5) · Aberration (4) · Goblin (4) · Shadow Mastiff (4) · Worg (4)
subclass:
resistances:
None (113) · Poison immunity (43) · Necrotic resistant full (26) · Bludgeoning resistant nm (25) · Piercing resistant nm (25) · Slashing resistant nm (25) · Necrotic immunity (16) · Lightning resistant full (15) · fire resistance full (13) · Fire resistant full (12) · necrotic resistance full (11) · Thunder resistant full (10) · Acid resistant full (9) · Lightning resistance full (8) · Slashing resistance full (7) · Cold immunity (6) · Fire vulnerability (5) · Acid resistance full (4) · bludgeoning vulnerability (4) · psychic immunity (4)
passives:
Opportunity Attack (212) · Darkvision (88) · Extra Attack (35) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Undead Fortitude (12) · Ethereal (9) · Githyanki War Magic (9) · Tenacity (passive feature) (9) · Brute (8) · Incorporeal Movement (8) · Web Walker (7) · Born into Darkness (6) · Fey Ancestry (6) · Magic Resistance (6) · Sunlight Sensitivity (6)

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