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Drilldown: creatures

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creatures > hp: 20-300 & wisdom: 10 & class: None

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name:
Spiritual Weapon (6) · Ghoul (3) · Act 2 differences (2) · Cashguard Artillerist Morra (2)
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wisdom:
race:
Human (24) · None (16) · Vampire spawn (16) · Gnome (15) · Elemental (13) · Undead (9) · Ghoul (8) · Ghast (3) · Half-Elf (3) · Mummy (3) · Tiefling (3) · Construct (2) · Dark Justiciar (2) · Elf (2) · Flying Ghoul (2) · Shadow (2) · Steel Watcher (2)
subclass:
resistances:
None (63) · Poison immunity (49) · Bludgeoning resistant nm (33) · piercing resistant nm (33) · Slashing resistant nm (33) · Necrotic resistant full (31) · Acid resistant full (15) · Lightning resistant full (15) · Necrotic immunity (15) · Fire resistant full (13) · Psychic immunity (13) · thunder resistant full (12) · Cold resistant full (11) · Piercing resistant full (10) · Bludgeoning resistant full (9) · Fire immunity (9) · Fire resistance full (9) · Slashing resistant full (9) · necrotic resistance full (7) · Radiant resistant full (7)
passives:
Opportunity Attack (130) · Darkvision (66) · Extra Attack (26) · Ethereal (18) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Gnome Cunning (15) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Shortened Stride (14) · Superior Darkvision (9) · Stone Camouflage (7) · Fey Ancestry (6) · Permanently Armed (6) · None (4) · Incorporeal Movement (4) · Perfect Sentry (4) · Sunlight Weakness (4)

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