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creatures > hp: 15-110 & strength: 14-16 & class: None

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name:
Act 2 differences (2) · Cashguard Artillerist Morra (2) · Ghoul (2) · Zombie (2)
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strength:
race:
Human (30) · Githyanki (20) · Vampire Spawn (16) · Zombie (16) · Undead (12) · None (9) · Bugbear (9) · Ghost (7) · Bear (6) · Skeleton (5) · Werewolf (5) · Goblin (4) · Shadow Mastiff (4) · Worg (4)
subclass:
resistances:
None (108) · Poison immunity (39) · Necrotic resistant full (25) · Bludgeoning resistant nm (23) · Piercing resistant nm (23) · Slashing resistant nm (23) · Lightning resistant full (15) · Necrotic immunity (15) · fire resistance full (13) · Fire resistant full (11) · necrotic resistance full (11) · Acid resistant full (9) · Thunder resistant full (9) · Lightning resistance full (7) · Cold immunity (6) · Slashing resistance full (6) · Fire vulnerability (5) · Acid resistance full (4) · bludgeoning vulnerability (4)
passives:
Opportunity Attack (202) · Darkvision (81) · Extra Attack (34) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Undead Fortitude (11) · Ethereal (9) · Githyanki War Magic (9) · Brute (8) · Incorporeal Movement (8) · Tenacity (passive feature) (8) · Born into Darkness (5) · Fey Ancestry (5) · Multiattack: Wounded (Werewolf) (5) · Pack Tactics (5) · Web Walker (5)

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