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Drilldown: creatures

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creatures > dexterity: 12-20 & wisdom: 2-10 & class: None

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name:
Ghoul (3) · Act 2 differences (2) · Cashguard Artillerist Morra (2)
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race:
Goblin (46) · Human (21) · Vampire spawn (16) · Undead (12) · None (11) · Githyanki (11) · Gnome (9) · Tiefling (9) · Ghoul (8) · Ogre (8) · Elemental (6) · Kobold (6) · Skeleton (5) · Spider (5) · Aberration (4) · Half-Elf (4) · Rat (4)
subclass:
resistances:
None (137) · Poison Immunity (51) · Bludgeoning resistant nm (31) · Piercing resistant nm (31) · Slashing resistant nm (31) · Necrotic resistant full (26) · Fire resistance full (16) · fire resistant full (12) · Necrotic immunity (12) · acid resistant full (11) · lightning resistant full (11) · Psychic immunity (9) · Thunder resistant full (9) · Fire immunity (7) · Cold resistant full (6) · necrotic resistance full (6) · Poison resistant full (6) · Bludgeoning vulnerability (5) · Cold immunity (5) · Radiant vulnerability (5)
passives:
Opportunity Attack (211) · Darkvision (146) · Extra Attack (33) · Ethereal (16) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Sunlight Sensitivity (10) · Tenacity (passive feature) (10) · Gnome Cunning (9) · Pack Tactics (9) · Shortened Stride (9) · Fey Ancestry (8) · Hellish Resistance (8) · Ogre's Mark (8) · Incorporeal Movement (6) · Web Walker (6)

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