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Drilldown: creatures

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creatures > movement m: 9-40 & charisma: 12-18

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movement m:
race:
Human (169) · Tiefling (32) · Dwarf (30) · Elf (28) · Githyanki (28) · Half-Elf (23) · Doppelganger (18) · Vampire spawn (16) · Drow (13) · Half-Orc (8) · None (5) · Goblin (5) · Death Knight (4) · Cambion (3) · Dragonborn (3) · Hobgoblin (3) · Imp (3)
resistances:
None (318) · Fire resistant full (26) · Bludgeoning resistant nm (25) · Piercing resistant nm (25) · slashing resistant nm (24) · Necrotic resistant full (19) · Fire resistance full (15) · Poison resistant full (12) · Poison immunity (11) · poison resistance full (11) · Cold resistant full (9) · Necrotic immunity (9) · poison resistance nm (9) · lightning resistance full (7) · Cold Resistance full (6) · Lightning resistant full (5) · Thunder resistant full (4)
conditions:
None (276) · Aura of Murder (Aura) (53) · Aura of Protection (Aura) (28) · Sanctuary (21) · Mage Armour (18) · Unstoppable (9) · Astral Gravity (8) · Dead (7) · Eternally Bound (7) · Invisible (5) · Marshal Undead (4) · Soul Oath (3) · Astral Conduit (2) · Elixir of Viciousness (2) · Ephemeral Whispers (2) · Fleeting Protection (2) · Freedom of Movement (2) · Longstrider (2) · Slightly Drunk (2)
passives:
Opportunity Attack (416) · Darkvision (209) · Extra Attack (183) · Fey Ancestry (62) · Hellish Resistance (33) · Sunlight Sensitivity (32) · Prey Upon the Weak (31) · Divine Health (30) · Dwarven Resilience (29) · Tenacity (passive feature) (27) · Magic Resistance (26) · Great Weapon Fighting (20) · Superior Darkvision (20) · Evasion (19) · Multiattack: Morphic Ambush (19) · Duergar Resilience (18) · Sunlight Hypersensitivity (17) · Vampire Regeneration (17) · Tactical Discipline (15)

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