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Drilldown: creatures

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creatures > dexterity: 10-18 & wisdom: 5-11 & charisma: 10-30

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intelligence:
race:
Human (240) · Tiefling (41) · Gnome (38) · Dwarf (34) · Elf (33) · Half-Elf (31) · None (22) · Lightfoot Halfling (19) · Drow (17) · Half-Orc (16) · Halfling (16) · Vampire spawn (16) · Rock Gnome (15) · Goblin (10) · Undead (8) · Aberration (7) · Githyanki (7) · Elemental (6) · Werewolf (6)
type:
Human (240) · Tiefling (41) · Gnome (38) · Dwarf (34) · Elf (33) · Half-Elf (31) · None (22) · Lightfoot Halfling (19) · Drow (17) · Half-Orc (16) · Halfling (16) · Vampire spawn (16) · Rock Gnome (15) · Goblin (10) · Undead (8) · Aberration (7) · Githyanki (7) · Elemental (6) · Werewolf (6)
resistances:
None (517) · Fire resistance full (32) · Necrotic resistant full (30) · Bludgeoning resistant nm (28) · Piercing resistant nm (28) · Slashing resistant nm (28) · Fire resistant full (27) · Poison immunity (25) · Poison resistant full (15) · Lightning resistant full (14) · Acid resistant full (13) · Necrotic immunity (13) · Psychic immunity (13) · Thunder resistant full (11) · Piercing resistant full (10) · Cold resistant full (9) · Slashing resistant full (9) · Bludgeoning resistant full (8)
passives:
 Opportunity Attack (321) · Darkvision (218) · Opportunity Attack (169) · None (141) ·  Fey Ancestry (75) ·  Extra Attack (63) ·  Shortened Stride (48) ·  Hellish Resistance (44) ·  Gnome Cunning (42) ·  Dwarven Resilience (31) ·  Halfling Luck (26) ·  Darkvision (25) ·  Great Weapon Fighting (22) ·  Sunlight Sensitivity (21) · Brave (19) ·  Sunlight Hypersensitivity (17) ·  Vampire Regeneration (17) ·  Mobile (15) ·  Mobile: Evade Opportunity Attack (15)

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