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Drilldown: creatures

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creatures > dexterity: 10-18 & wisdom: 2-10 & charisma: 10-30

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intelligence:
race:
Human (209) · Tiefling (39) · Gnome (33) · Elf (32) · None (20) · Half-Elf (20) · Lightfoot Halfling (19) · Dwarf (18) · Rock Gnome (16) · Vampire spawn (16) · Halfling (15) · Half-Orc (14) · Drow (13) · Gold dwarf (12) · Goblin (10) · Undead (8) · Githyanki (7) · Elemental (6) · High Half-Elf (6) · High Elf (5)
type:
Human (209) · Tiefling (39) · Gnome (33) · Elf (32) · None (20) · Half-Elf (20) · Lightfoot Halfling (19) · Dwarf (18) · Rock Gnome (16) · Vampire spawn (16) · Halfling (15) · Half-Orc (14) · Drow (13) · Gold dwarf (12) · Goblin (10) · Undead (8) · Githyanki (7) · Elemental (6) · High Half-Elf (6) · High Elf (5)
resistances:
None (470) · Fire resistance full (32) · Necrotic resistant full (30) · Bludgeoning resistant nm (26) · Piercing resistant nm (26) · Slashing resistant nm (26) · Fire resistant full (24) · Poison immunity (24) · Acid resistant full (13) · Lightning resistant full (13) · Psychic immunity (13) · necrotic immunity (12) · Thunder resistant full (11) · Piercing resistant full (10) · Poison resistant full (10) · Cold resistant full (9) · Slashing resistant full (9) · Bludgeoning resistant full (8)
passives:
 Opportunity Attack (250) · Darkvision (171) · Opportunity Attack (162) · None (155) ·  Fey Ancestry (60) ·  Extra Attack (46) ·  Shortened Stride (45) ·  Hellish Resistance (42) ·  Gnome Cunning (39) ·  Dwarven Resilience (25) ·  Halfling Luck (25) ·  Darkvision (22) · Brave (18) ·  Sunlight Hypersensitivity (17) ·  Vampire Regeneration (17) ·  Sunlight Sensitivity (16) ·  Mobile (15) ·  Mobile: Evade Opportunity Attack (15) ·  Superior Darkvision (14) · Mobile: Evade Difficult Terrain (14)

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