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Drilldown: creatures

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creatures > movement m: 9-18 & constitution: 10-12 & charisma: 0-20

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movement m:
constitution:
race:
Human (126) · Goblin (94) · Tiefling (53) · Elf (37) · Half-Elf (26) · Dwarf (22) · Cat (10) · Drow (10) · None (7) · Ghoul (7) · Mephit (7) · Undead (7) · Gnoll (6) · Dark Justiciar (5)
resistances:
None (360) · Fire resistance full (41) · poison immunity (27) · Fire resistant full (23) · Necrotic resistant full (11) · fire magical (10) · poison resistance nm (7) · Poison resistant full (7) · Lightning resistant full (6) · Necrotic Immunity (6) · necrotic resistance full (6) · Radiant vulnerability (6) · acid resistant full (5) · Cold resistance full (5) · Fire immunity (5) · Lightning resistance full (5) · Cold resistant full (4) · Poison resistance full (4)
conditions:
None (406) · Slightly Drunk (27) · Aura of Murder (Aura) (17) · Dead (11) · Drunk (4) · Sacred Defiance Aura (4) · Death Wish (3) · Sleeping (3) · BOOOAL's Faithful (2)
passives:
Opportunity Attack (462) · Darkvision (323) · Fey Ancestry (74) · Hellish Resistance (55) · Extra Attack (43) · Sunlight Sensitivity (31) · Dwarven Resilience (19) · None (16) · Born into Darkness (11) · Feline Fall (11) · Pack Tactics (11) · Duergar Resilience (10) · Forever Indebted (10) · Land's Stride: Difficult Terrain (10) · Superior Darkvision (10) · Shadow Ambush (9) · Shar's Sight (7) · Living Shadow (6)

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