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Drilldown: creatures

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creatures > strength: 16-22 & charisma: 0-13

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race:
Human (75) · Dwarf (36) · Zombie (21) · Githyanki (16) · Vampire spawn (16) · Redcap (13) · Half-Orc (12) · Tiefling (12) · None (9) · Aberration (9) · Elemental (8) · Ogre (8) · Worg (8) · Beast (7) · Elf (7) · Werewolf (6) · Wolf (6)
resistances:
None (216) · Poison immunity (51) · Piercing resistant nm (30) · Slashing resistant nm (30) · Bludgeoning resistant nm (29) · Necrotic resistant full (26) · Poison resistant full (24) · Fire resistant full (13) · poison resistance full (13) · Lightning resistant full (12) · Necrotic immunity (10) · Psychic immunity (10) · piercing resistant full (8) · Bludgeoning resistant full (7) · Cold resistant full (6) · Fire resistance full (6) · Fire immunity (5) · Fire vulnerability (5)
conditions:
None (305) · Undead Fortitude (15) · Eternally Bound (7) · Sacred Defiance Aura (4) · Stench of Death (4) · Dead (3) · Reconfigured: Undead (3) · Mage-Animated (2) · Slightly Drunk (2)
passives:
Opportunity Attack (358) · Extra Attack (158) · Darkvision (143) · Great Weapon Fighting (41) · Dwarven Resilience (40) · Phalanx Formation (35) · Riposte (32) · Protection (30) · Tenacity (passive feature) (18) · Superior Darkvision (17) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Tactical Discipline (15) · Githyanki Parry (14) · Sunlight Sensitivity (14) · Undead Fortitude (13) · Hellish Resistance (12) · Danger Sense (11) · Duergar Resilience (11) · Unarmoured Defence (Barbarian) (11)

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