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Drilldown: creatures

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creatures > ac: 8-13 & strength: 14-16

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name:
Act 2 differences (2) · Zombie (2)
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strength:
resistances:
None (73) · Poison immunity (24) · Necrotic immunity (11) · fire resistance full (9) · fire resistant full (8) · Lightning resistance full (6) · necrotic resistance full (6) · Necrotic resistant full (6) · Poison resistant full (6) · Slashing resistance full (5) · Cold immunity (4) · Acid resistance full (3) · Acid resistant full (3) · Bludgeoning Immunity nm (3) · Fire vulnerability (3) · lightning resistant full (3) · Piercing Immunity nm (3) · Poison resistance full (3) · Slashing Immunity nm (3) · Thunder resistant full (3)
passives:
Opportunity Attack (125) · Darkvision (55) · Extra Attack (15) · Undead Fortitude (10) · Fey Ancestry (8) · Danger Sense (7) · Dwarven Resilience (7) · Unarmoured Defence (Barbarian) (6) · Blindsight (5) · Born into Darkness (5) · Ethereal (5) · Fast Movement (5) · Incorporeal Movement (5) · Multiattack: Wounded (Werewolf) (5) · Tenacity (passive feature) (5) · Brave (4) · Halfling Luck (4) · Hellish Resistance (4) · Pack Tactics (4) · Superior Darkvision (4)

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