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Drilldown: creatures

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creatures > ac: 18-21 & strength: 14-20 & conditions: None

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name:
Cashguard Artillerist Morra (2)
movement m:
resistances:
None (74) · Bludgeoning resistant nm (15) · Piercing resistant nm (15) · Slashing resistant nm (15) · Necrotic resistant full (10) · Poison immunity (7) · Poison resistance full (3) · Acid resistant full (2) · Bludgeoning resistance nm (2) · Cold resistance full (2) · Fire resistance full (2) · fire resistant full (2) · Lightning resistance full (2) · Lightning resistant full (2) · Necrotic immunity (2) · Piercing resistance nm (2) · Poison resistant full (2) · Psychic immunity (2) · Slashing resistance nm (2) · Thunder resistant full (2)
conditions: (Click arrow to add another value)
passives:
 Opportunity Attack (75) ·  Tactical Discipline (39) ·  Extra Attack (38) · Extra Attack (34) · Opportunity Attack (24) ·  Mobile (15) ·  Mobile: Evade Opportunity Attack (15) ·  Infernal Weapon (14) · Mobile: Evade Difficult Terrain (14) · Darkvision (10) ·  Sunlight Hypersensitivity (9) ·  Vampire Regeneration (9) ·  Great Weapon Fighting (6) ·  Great Weapon Master: Bonus Attack (5) ·  Darkvision (4) ·  Dwarven Resilience (4) ·  Permanently Armed (4) · Great Weapon Master: All In (4) ·  Fast Hands (3) ·  Tenacity (passive feature) (3)

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