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Drilldown: creatures

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creatures > ac: 13-21 & wisdom: 5-10 & conditions: None

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name:
Act 2 differences (2) · Caralee Grollo (2) · Cashguard Artillerist Morra (2) · Ghoul (2) · Lady Durinbold's Attendant (2)
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race:
Goblin (58) · Human (37) · Gnome (16) · Elemental (11) · Half-Elf (11) · Half-orc (9) · Undead (9) · Vampire spawn (9) · None (8) · Elf (7) · Halfling (7) · Tiefling (7) · Skeleton (6) · Dwarf (5) · Crawling Claw (3) · Dark Justiciar (3) · Steel Watcher (3)
resistances:
None (166) · poison immunity (33) · Bludgeoning resistant nm (24) · Piercing resistant nm (24) · Slashing resistant nm (24) · Necrotic resistant full (14) · Fire resistant full (13) · Lightning resistant full (10) · fire resistance full (9) · Necrotic immunity (9) · acid resistant full (8) · Thunder resistant full (7) · Bludgeoning vulnerability (6) · necrotic resistance full (6) · Poison resistant full (6) · Radiant vulnerability (6) · Psychic immunity (5) · Cold immunity (4) · Fire immunity (4)
conditions: (Click arrow to add another value)
passives:
Opportunity Attack (233) · Darkvision (138) · Extra Attack (56) · Fey Ancestry (17) · Gnome Cunning (16) · Shortened Stride (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Danger Sense (11) · Unarmoured Defence (Barbarian) (11) · Ethereal (10) · Fast Movement (9) · Sunlight Hypersensitivity (9) · Sunlight Sensitivity (9) · Tenacity (passive feature) (9) · Vampire Regeneration (9) · Evasion (8) · Uncanny Dodge (8)

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