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Drilldown: creatures

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creatures > ac: 13-20 & movement m: 9-16 & wisdom: 10-12

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movement m:
race:
Human (137) · Dwarf (20) · Githyanki (20) · Doppelganger (17) · Vampire spawn (16) · Elf (13) · Elemental (12) · Tiefling (12) · Half-Elf (11) · Half-orc (10) · Bugbear (9) · None (8) · Redcap (8) · Worg (8) · Drow (7) · Undead (7) · Wolf (7) · Gnoll (6) · Dark Justiciar (5)
resistances:
None (293) · Piercing resistant nm (31) · Bludgeoning resistant nm (30) · slashing resistant nm (30) · Poison immunity (27) · Necrotic resistant full (26) · Fire resistant full (14) · Fire resistance full (12) · Fire immunity (11) · lightning resistant full (10) · Poison resistant full (8) · Cold resistant full (7) · Necrotic immunity (7) · necrotic resistance full (7) · Poison resistance full (7) · Acid resistant full (6) · poison resistance nm (6) · Radiant vulnerability (6)
conditions:
None (315) · Aura of Protection (Aura) (27) · Eternally Bound (7) · Mage Armour (6) · Dead (4) · Sacred Defiance Aura (4) · Drunk (3) · Aura of Murder (Aura) (2) · Elixir of Viciousness (2) · Fleeting Protection (2) · Longstrider (2) · Sanctuary (2) · Sleeping (2) · Slightly Drunk (2)
passives:
Opportunity Attack (379) · Extra Attack (198) · Darkvision (132) · Great Weapon Fighting (47) · Fey Ancestry (30) · Divine Health (28) · Phalanx Formation (28) · Riposte (26) · Tenacity (passive feature) (26) · Protection (25) · Sunlight Sensitivity (24) · Dwarven Resilience (18) · Multiattack: Morphic Ambush (18) · Danger Sense (16) · Sunlight Hypersensitivity (16) · Unarmoured Defence (Barbarian) (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15)

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