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Drilldown: creatures

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creatures > ac: 13-20 & movement m: 9-16 & constitution: 16-24

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movement m:
race:
Human (125) · Githyanki (26) · Vampire spawn (16) · Half-Orc (14) · Redcap (12) · Dwarf (8) · Elemental (8) · Drow (7) · Half-Elf (5) · Death Knight (4) · Aberration (3) · Alioramus (3) · Cambion (3) · Elf (3) · Merregon (3) · Skeleton (3) · Tiefling (3)
resistances:
None (212) · Piercing resistant nm (27) · Bludgeoning resistant nm (26) · Slashing resistant nm (26) · Poison immunity (21) · Necrotic resistant full (19) · Necrotic immunity (9) · Psychic resistance full (8) · Cold resistant full (7) · Fire resistant full (6) · Poison resistant full (6) · Acid resistant full (5) · Lightning resistant full (5) · Bludgeoning resistant full (4) · fire immunity (4) · Fire resistance full (4) · lightning immunity (4) · Piercing resistant full (4) · Psychic resistant full (4)
conditions:
None (176) · Aura of Murder (Aura) (17) · Aura of Protection (Aura) (16) · Mage Armour (15) · Unstoppable (11) · Astral Gravity (8) · Death Ward (8) · Eternally Bound (7) · Marshal Undead (4) · Sanctuary (3) · Soul Oath (3) · Astral Conduit (2) · Dead (2) · Freedom of Movement (2) · Slayer Form (2)
passives:
Opportunity Attack (277) · Extra Attack (166) · Darkvision (81) · Great Weapon Fighting (42) · Protection (29) · Phalanx Formation (28) · Magic Resistance (27) · Tactical Discipline (26) · Riposte (25) · Evasion (18) · Divine Health (17) · Sunlight Hypersensitivity (17) · Vampire Regeneration (17) · Tenacity (passive feature) (16) · Fey Ancestry (15)

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