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Drilldown: creatures

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creatures > ac: 13-18 & movement m: 9-40 & wisdom: 3-10

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name:
Act 2 differences (2) · Ghoul (2)
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movement m:
resistances:
None (147) · Poison immunity (30) · bludgeoning resistant nm (27) · Necrotic resistant full (27) · Piercing resistant nm (27) · Slashing resistant nm (27) · fire resistance full (14) · necrotic resistance full (10) · Fire resistant full (8) · Lightning resistant full (8) · Acid resistant full (6) · Psychic immunity (6) · Radiant vulnerability (6) · Fire immunity (5) · Necrotic immunity (5) · bludgeoning vulnerability (4) · Thunder resistant full (4)
passives:
Opportunity Attack (219) · Darkvision (139) · Extra Attack (36) · Fey Ancestry (16) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Danger Sense (11) · Unarmoured Defence (Barbarian) (11) · Fast Movement (10) · Sunlight Sensitivity (10) · Ethereal (8) · Tenacity (passive feature) (8) · Feral Instinct (7) · Evasion (6) · Great Weapon Master: Bonus Attack (6) · Hellish Resistance (6) · Uncanny Dodge (6)

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