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Drilldown: creatures

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creatures > ac: 13-16 & dexterity: 10-15 & intelligence: 2-10

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intelligence:
race:
Goblin (83) · Human (47) · Dwarf (31) · Tiefling (18) · Redcap (12) · Wolf (11) · Bugbear (10) · Half-Elf (9) · Half-orc (8) · Worg (8) · Gold dwarf (6) · Skeleton (6) · Beast (5) · Dog (5) · Elemental (5) · Elf (5) · Undead (5)
resistances:
None (243) · Poison immunity (20) · Poison resistant full (19) · Fire resistant full (13) · poison resistance full (10) · Psychic resistance full (9) · Fire resistance full (8) · Necrotic resistant full (7) · Acid resistant full (6) · Bludgeoning resistant nm (5) · Lightning resistant full (5) · Necrotic immunity (5) · Piercing resistant nm (5) · Radiant vulnerability (5) · slashing resistant nm (5) · Bludgeoning resistant full (4) · bludgeoning vulnerability (4) · Cold resistant full (4) · Piercing resistant full (4) · poison resistance nm (4)
passives:
Opportunity Attack (324) · Darkvision (202) · Extra Attack (99) · Dwarven Resilience (37) · Great Weapon Fighting (34) · Phalanx Formation (33) · Riposte (30) · Sunlight Sensitivity (21) · Hellish Resistance (18) · Danger Sense (16) · Fey Ancestry (16) · Superior Darkvision (16) · Unarmoured Defence (Barbarian) (16) · Duergar Resilience (14) · Tenacity (passive feature) (14) · Fast Movement (13) · Pack Tactics (12) · Protection (11) · Brute (9)

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