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Drilldown: creatures

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creatures > ac: 13-15 & wisdom: 2-11

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name:
Act 2 differences (2) · Worg (2)
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race:
Goblin (75) · Human (24) · Gnome (17) · None (11) · Bugbear (10) · Undead (9) · Worg (8) · Half-Elf (7) · Half-Orc (7) · Tiefling (7) · Halfling (6) · Elemental (5) · Skeleton (5) · Dark Justiciar (4) · Dwarf (4) · Spider (4) · Crawling Claw (3) · Ghast (3) · Plant (3)
resistances:
None (179) · Poison immunity (30) · Necrotic resistant full (13) · fire resistant full (11) · Bludgeoning resistant nm (9) · Fire resistance full (9) · Piercing resistant nm (9) · slashing resistant nm (9) · lightning resistant full (8) · Necrotic immunity (8) · Radiant vulnerability (7) · Acid resistant full (6) · necrotic resistance full (6) · Thunder resistant full (6) · bludgeoning vulnerability (4) · Cold immunity (4) · Cold resistant full (4) · poison resistant full (4) · Psychic Immunity (4) · Fire vulnerability (3)
passives:
Opportunity Attack (230) · Darkvision (164) · Extra Attack (25) · Gnome Cunning (17) · Shortened Stride (17) · Danger Sense (12) · Tenacity (passive feature) (12) · Unarmoured Defence (Barbarian) (12) · Fey Ancestry (11) · Fast Movement (10) · Sunlight Sensitivity (10) · Brute (9) · Ethereal (9) · Brave (6) · Halfling Luck (6) · Hellish Resistance (6) · Sunlight Weakness (6)

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