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Drilldown: creatures

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creatures > ac: 13-14 & movement m: 9-40 & dexterity: 10-16

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movement m:
race:
Goblin (78) · Human (40) · Tiefling (14) · Half-Elf (11) · Bugbear (10) · Elf (8) · Redcap (8) · Worg (8) · Dwarf (7) · Undead (7) · None (6) · Half-Orc (6) · Dark Justiciar (5) · Gnoll (5) · Wolf (5) · Drow (4) · Alioramus (3) · Elemental (3) · Githyanki (3) · Skeleton (3)
type:
Goblin (78) · Human (40) · Tiefling (14) · Half-Elf (11) · Bugbear (10) · Elf (8) · Redcap (8) · Worg (8) · Dwarf (7) · Undead (7) · None (6) · Half-Orc (6) · Dark Justiciar (5) · Gnoll (5) · Wolf (5) · Drow (4) · Alioramus (3) · Elemental (3) · Githyanki (3) · Skeleton (3)
resistances:
None (206) · fire resistance full (13) · Poison immunity (11) · fire resistant full (9) · Necrotic resistant full (8) · Radiant Vulnerability (8) · necrotic resistance full (6) · Bludgeoning resistant nm (4) · Lightning resistance full (4) · Necrotic immunity (4) · Piercing resistant nm (4) · poison resistance nm (4) · Slashing resistant nm (4) · Acid resistant full (3) · bludgeoning vulnerability (3) · poison resistance full (3) · Poison resistant full (3)
passives:
 Opportunity Attack (198) · Darkvision (138) · Opportunity Attack (53) ·  Extra Attack (31) ·  Darkvision (26) ·  Fey Ancestry (25) ·  Sunlight Sensitivity (18) ·  Unarmoured Defence (Barbarian) (15) · Extra Attack (14) ·  Fast Movement (12) ·  Hellish Resistance (12) ·  Tenacity (passive feature) (11) · Danger Sense (10) · Brute (9) · None (7) ·  Dwarven Resilience (7) ·  Feral Instinct (7) ·  Superior Darkvision (7)

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