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Drilldown: creatures

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creatures > ac: 12-30 & movement m: 9 & wisdom: 2-10

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movement m:
race:
Goblin (78) · Human (41) · Tiefling (16) · Vampire spawn (16) · Elemental (13) · Half-Elf (12) · Undead (10) · Skeleton (8) · Elf (7) · Half-orc (7) · Aberration (6) · None (5) · Kobold (5) · Spider (5) · Animated Armour (4) · Dark Justiciar (4) · Dwarf (3) · Ghast (3) · Ghoul (3) · Kuo-toa (3)
resistances:
None (176) · Poison immunity (35) · Necrotic resistant full (28) · Bludgeoning resistant nm (24) · Piercing resistant nm (24) · Slashing resistant nm (24) · Fire resistance full (20) · fire resistant full (11) · acid resistant full (8) · Lightning resistant full (8) · Psychic immunity (7) · Bludgeoning vulnerability (6) · Necrotic immunity (6) · necrotic resistance full (6) · Piercing resistant full (6) · Poison resistant full (6) · Fire immunity (5) · Radiant vulnerability (5)
passives:
Opportunity Attack (256) · Darkvision (164) · Extra Attack (58) · Fey Ancestry (17) · Hellish Resistance (16) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Sunlight Sensitivity (14) · Danger Sense (10) · Unarmoured Defence (Barbarian) (10) · Ethereal (9) · Tenacity (passive feature) (9) · Fast Movement (8) · Feral Instinct (7)

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