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Drilldown: creatures

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creatures > ac: 12-16 & movement m: 9-40 & constitution: 10-13

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movement m:
constitution:
race:
Goblin (81) · Human (61) · Tiefling (17) · Bugbear (11) · Dwarf (11) · Cat (10) · Elf (10) · Undead (7) · None (6) · Dark Justiciar (6) · Drow (5) · Gnoll (5)
type:
Goblin (81) · Human (61) · Tiefling (17) · Bugbear (11) · Dwarf (11) · Cat (10) · Elf (10) · Undead (7) · None (6) · Dark Justiciar (6) · Drow (5) · Gnoll (5)
resistances:
None (229) · Fire resistance full (21) · Poison immunity (18) · fire resistant full (16) · Necrotic resistant full (12) · necrotic immunity (8) · Radiant Vulnerability (8) · lightning resistant full (7) · Bludgeoning resistant nm (6) · Cold resistant full (6) · Fire immunity (6) · necrotic resistance full (6) · Piercing resistant nm (6) · slashing resistant nm (6) · Acid resistant full (5) · Lightning Resistance full (5) · Cold resistance full (4) · poison resistance nm (4) · Poison resistant full (4) · Thunder resistant full (4)
passives:
 Opportunity Attack (236) · Darkvision (188) · Opportunity Attack (52) ·  Extra Attack (35) ·  Fey Ancestry (30) ·  Darkvision (28) ·  Sunlight Sensitivity (24) ·  Hellish Resistance (20) ·  Feline Fall (11) · Extra Attack (11) ·  Dwarven Resilience (10) · Brute (10) · None (9) ·  Pack Tactics (9) ·  Superior Darkvision (9) ·  Land's Stride: Difficult Terrain (8) ·  Shar's Sight (8) ·  Tenacity (passive feature) (8) · Duergar Resilience (8) ·  Living Shadow (7)

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