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Drilldown: creatures

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creatures > ac: 12-16 & dexterity: 10-13 & conditions: None

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race:
Human (75) · Dwarf (35) · Goblin (31) · Gnome (13) · Redcap (12) · Githyanki (8) · Half-Orc (8) · Ogre (8) · Gold dwarf (6) · Tiefling (6) · Werewolf (6) · None (5) · Myconid (5) · Elf (4) · Half-Elf (4) · Rock gnome (4)
type:
Human (75) · Dwarf (35) · Goblin (31) · Gnome (13) · Redcap (12) · Githyanki (8) · Half-Orc (8) · Ogre (8) · Gold dwarf (6) · Tiefling (6) · Werewolf (6) · None (5) · Myconid (5) · Elf (4) · Half-Elf (4) · Rock gnome (4)
resistances:
None (200) · poison resistant full (15) · poison immunity (14) · poison resistance full (14) · Lightning resistant full (10) · fire resistant full (6) · Fire vulnerability (6) · Bludgeoning resistant nm (5) · Necrotic immunity (5) · Piercing resistant nm (5) · poison full (5) · Slashing resistant nm (5) · Bludgeoning Immunity nm (4) · Piercing Immunity nm (4) · Slashing Immunity nm (4)
conditions: (Click arrow to add another value)
passives:
 Opportunity Attack (217) · Darkvision (116) · Opportunity Attack (58) ·  Extra Attack (54) ·  Dwarven Resilience (39) ·  Phalanx Formation (33) ·  Great Weapon Fighting (32) · Extra Attack (31) ·  Riposte (30) ·  Sunlight Sensitivity (20) ·  Darkvision (17) ·  Gnome Cunning (17) ·  Superior Darkvision (17) ·  Shortened Stride (16) ·  Unarmoured Defence (Barbarian) (15) ·  Tenacity (passive feature) (14) · Duergar Resilience (12) ·  Protection (11) ·  Fast Movement (10) · Danger Sense (10)

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