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Drilldown: creatures

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creatures > ac: 12-14 & strength: 13-16

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name:
Act 2 differences (2)
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race:
Human (18) · Undead (12) · Bugbear (9) · None (8) · Dwarf (7) · Ghost (6) · Half-Elf (6) · Dog (5) · Werewolf (5) · Gnome (4) · Halfling (4) · Crawling Claw (3) · Dark Justiciar (3) · Goblin (3) · Shadow Mastiff (3) · Skeleton (3) · Tiefling (3) · Worg (3)
resistances:
None (64) · Poison immunity (25) · fire resistance full (16) · lightning resistant full (12) · Necrotic immunity (10) · necrotic resistance full (10) · Necrotic resistant full (9) · Fire resistant full (8) · Cold immunity (7) · Lightning resistance full (6) · Acid resistance full (5) · Acid resistant full (5) · poison resistant full (5) · Thunder resistant full (5)
passives:
Opportunity Attack (127) · Darkvision (65) · Extra Attack (17) · Tenacity (passive feature) (10) · Ethereal (9) · Incorporeal Movement (9) · Brute (8) · Danger Sense (8) · Dwarven Resilience (8) · Fey Ancestry (8) · Sunlight Sensitivity (8) · Unarmoured Defence (Barbarian) (7) · None (6) · Blindsight (5) · Multiattack: Wounded (Werewolf) (5)

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