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Drilldown: creatures

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creatures > hp: 30-10000 & ac: 12-14 & wisdom: 5-12

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name:
Act 2 differences (2)
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race:
Dwarf (29) · Human (24) · Doppelganger (20) · Gnome (13) · Elf (9) · Halfling (9) · Undead (9) · Half-orc (8) · Ogre (8) · None (7) · Ghost (6) · Werewolf (6) · Wolf (6) · Dark Justiciar (5) · Elemental (5) · Worg (5) · Beast (4) · Half-Elf (4) · Redcap (4)
resistances:
None (137) · Poison immunity (22) · Poison resistant full (12) · Necrotic resistant full (11) · poison resistance full (11) · Necrotic immunity (10) · Fire resistant full (9) · Acid resistant full (8) · Bludgeoning resistant nm (8) · Fire resistance full (8) · Lightning resistant full (8) · Piercing resistant nm (8) · Slashing resistant nm (8) · necrotic resistance full (7) · poison resistance nm (7) · Thunder resistant full (7) · Cold immunity (6) · Radiant vulnerability (6)
passives:
Opportunity Attack (215) · Darkvision (117) · Extra Attack (54) · Dwarven Resilience (29) · Sunlight Sensitivity (28) · Superior Darkvision (24) · Duergar Resilience (21) · Multiattack: Morphic Ambush (21) · Fey Ancestry (18) · Danger Sense (17) · Unarmoured Defence (Barbarian) (17) · Fast Movement (13) · Gnome Cunning (13) · Shortened Stride (13) · Tenacity (passive feature) (12) · Pack Tactics (11) · Ethereal (10) · Brave (9) · Halfling Luck (9)

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