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Drilldown: creatures

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creatures > ac: 12-14 & wisdom: 4-11 & conditions: None

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name:
Act 2 differences (2) · Worg (2)
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race:
Goblin (51) · Human (20) · Gnome (17) · Undead (14) · Tiefling (12) · None (11) · Half-Elf (9) · Ogre (8) · Worg (8) · Bugbear (7) · Half-orc (7) · Halfling (7) · Skeleton (6) · Spider (6) · Werewolf (6) · Dwarf (5) · Elemental (4) · Kobold (4)
resistances:
None (161) · poison immunity (28) · Fire resistance full (22) · necrotic resistance full (11) · Necrotic immunity (10) · Bludgeoning resistant nm (9) · Piercing resistant nm (9) · Slashing resistant nm (9) · fire resistant full (8) · lightning resistant full (6) · Necrotic resistant full (6) · Radiant vulnerability (6) · acid resistant full (5) · Cold immunity (5)
conditions: (Click arrow to add another value)
passives:
Opportunity Attack (217) · Darkvision (152) · Extra Attack (24) · Gnome Cunning (17) · Shortened Stride (17) · Tenacity (passive feature) (14) · Fey Ancestry (13) · Danger Sense (11) · Hellish Resistance (11) · Unarmoured Defence (Barbarian) (11) · Sunlight Sensitivity (10) · Fast Movement (9) · Ethereal (8) · Ogre's Mark (8) · Brave (7) · Halfling Luck (7) · Web Walker (7) · Blindsight (6) · Brute (6) · Multiattack: Wounded (Werewolf) (6)

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