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Drilldown: creatures

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creatures > ac: 12-13 & wisdom: 8-13 & subrace: None

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name:
Act 2 differences (2) · Cat (2)
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race:
Goblin (71) · Human (39) · Cat (12) · None (10) · Tiefling (8) · Undead (8) · Werewolf (6) · Wolf (6) · Bird (5) · Elemental (4) · Ghost (4) · Imp (4) · Beast (3) · Ghast (3) · Half-orc (3) · Halfling (3) · Myconid (3) · Skeleton (3) · Worg (3)
resistances:
None (167) · Poison immunity (29) · Fire resistance full (15) · Necrotic immunity (12) · Fire resistant full (9) · Bludgeoning resistant nm (8) · Fire Immunity (8) · lightning resistant full (8) · piercing resistant nm (8) · Slashing resistant nm (8) · necrotic resistance full (7) · acid resistant full (6) · Cold immunity (6) · Cold resistant full (6) · Thunder resistant full (6) · Bludgeoning resistance nm (5) · Fire vulnerability (5) · Necrotic resistant full (5) · piercing resistance nm (5) · Slashing resistance nm (5)
passives:
Opportunity Attack (210) · Darkvision (162) · Feline Fall (14) · Ethereal (11) · None (10) · Pack Tactics (9) · Extra Attack (8) · Hellish Resistance (7) · Danger Sense (6) · Incorporeal Movement (6) · Multiattack: Wounded (Werewolf) (6) · Unarmoured Defence (Barbarian) (6) · Sunlight Weakness (5) · Devil's Sight (4) · Fast Movement (4)

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