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Drilldown: creatures

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creatures > ac: 12-13 & constitution: 11-15

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name:
Act 2 differences (2) · Dryad (2) · Hyena (2) · Mind Flayer (2)
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race:
Human (37) · Dwarf (23) · Goblin (20) · Tiefling (14) · Undead (12) · None (10) · Half-Elf (10) · Halfling (10) · Gnome (9) · Werewolf (6) · Wolf (6) · Elf (4) · Ghost (3) · Imp (3) · Myconid (3) · Worg (3)
resistances:
None (126) · fire resistance full (17) · Poison immunity (16) · fire resistant full (14) · Necrotic immunity (12) · necrotic resistance full (11) · poison resistance full (8) · poison resistant full (8) · Acid resistant full (6) · Bludgeoning resistant nm (6) · Cold immunity (6) · lightning resistant full (6) · Piercing resistant nm (6) · slashing resistant nm (6) · Thunder resistant full (6) · Bludgeoning resistance nm (5) · Cold resistant full (5) · lightning resistance full (5) · Piercing resistance nm (5) · Slashing resistance nm (5)
passives:
Opportunity Attack (196) · Darkvision (114) · Extra Attack (23) · Dwarven Resilience (21) · Sunlight Sensitivity (19) · Fey Ancestry (15) · Duergar Resilience (13) · Hellish Resistance (13) · Pack Tactics (13) · Superior Darkvision (13) · Brave (10) · Ethereal (10) · Halfling Luck (10) · Gnome Cunning (9) · Shortened Stride (8) · Incorporeal Movement (7) · Born into Darkness (6) · Magic Resistance (6) · Multiattack: Wounded (Werewolf) (6) · Shadow Ambush (6)

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