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Drilldown: creatures

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creatures > ac: 12-13 & constitution: 10-15 & conditions: None

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name:
Act 2 differences (2) · Dryad (2) · Gordis (2) · Hyena (2)
race:
Goblin (47) · Dwarf (20) · Human (20) · Tiefling (18) · Cat (10) · Half-Elf (10) · Gnome (9) · Halfling (9) · None (7) · Undead (6) · Werewolf (6) · Elf (5) · Wolf (5) · Myconid (4) · Ghost (3) · Worg (3)
type:
Goblin (47) · Dwarf (20) · Human (20) · Tiefling (18) · Cat (10) · Half-Elf (10) · Gnome (9) · Halfling (9) · None (7) · Undead (6) · Werewolf (6) · Elf (5) · Wolf (5) · Myconid (4) · Ghost (3) · Worg (3)
resistances:
None (140) · Poison immunity (17) · fire resistance full (16) · Fire resistant full (15) · Necrotic immunity (9) · lightning resistant full (8) · necrotic resistance full (7) · poison resistance full (7) · poison resistant full (7) · acid resistant full (6) · bludgeoning resistant nm (6) · Fire vulnerability (6) · piercing resistant nm (6) · slashing resistant nm (6) · thunder resistant full (6) · Bludgeoning Immunity nm (4) · Cold resistant full (4) · Piercing Immunity nm (4) · poison resistance nm (4) · Slashing Immunity nm (4)
conditions: (Click arrow to add another value)
passives:
 Opportunity Attack (158) · Darkvision (124) · Opportunity Attack (40) ·  Dwarven Resilience (18) ·  Extra Attack (18) ·  Hellish Resistance (16) ·  Fey Ancestry (15) ·  Sunlight Sensitivity (15) ·  Darkvision (13) ·  Pack Tactics (12) ·  Superior Darkvision (12) ·  Feline Fall (11) · Duergar Resilience (11) ·  Gnome Cunning (9) ·  Halfling Luck (9) · None (8) ·  Shortened Stride (8) · Brave (7)

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