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Drilldown: creatures

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creatures > ac: 11-17 & movement m: 9-30 & dexterity: 10-13

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movement m:
race:
Human (103) · Goblin (53) · Githyanki (23) · Elf (15) · Redcap (13) · Tiefling (13) · Dwarf (11) · Half-Elf (11) · Mephit (9) · Ogre (8) · Half-orc (7) · Skeleton (7) · Grim Visage (6) · Hobgoblin (6) · Werewolf (6) · None (5) · Drow (5)
resistances:
None (281) · Poison Immunity (31) · Necrotic resistant full (13) · Fire resistant full (10) · Poison resistant full (9) · Psychic resistance full (9) · Fire Immunity (7) · Psychic vulnerability (7) · cold resistant full (6) · Fire resistance full (6) · bludgeoning resistant full (5) · Bludgeoning vulnerability (5) · Fire vulnerability (5) · Piercing resistant full (5)
conditions:
None (294) · Slightly Drunk (12) · Death Ward (8) · Dead (6) · Shadow Visage (6) · Mage Armour (5) · Astral Conduit (2) · Aura of Protection (Aura) (2) · BOOOAL's Faithful (2) · Drunk (2) · Elixir of Viciousness (2) · Ephemeral Whispers (2) · Longstrider (2)
passives:
Opportunity Attack (345) · Darkvision (176) · Extra Attack (73) · Great Weapon Fighting (30) · Phalanx Formation (28) · Riposte (27) · Fey Ancestry (26) · Born into Darkness (13) · Hellish Resistance (13) · Tenacity (passive feature) (13) · Unarmoured Defence (Barbarian) (13) · Danger Sense (12) · Shadow Ambush (12) · Sunlight Sensitivity (12) · Dwarven Resilience (11) · Fast Movement (9)

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