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Drilldown: creatures

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creatures > ac: 11-16 & constitution: 14-15

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name:
Act 2 differences (2) · Dire Wolf (2)
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constitution:
race:
Human (50) · Dwarf (27) · Doppelganger (23) · Githyanki (18) · Half-Elf (16) · Gnome (12) · None (8) · Tiefling (8) · Skeleton (7) · Wolf (7) · Werewolf (6) · Worg (5) · Bear (4) · Elf (4) · Drow (3) · Gold Dwarf (3) · Hobgoblin (3)
resistances:
None (164) · poison resistant full (19) · Poison immunity (15) · Fire resistant full (9) · Poison resistance full (7) · Bludgeoning vulnerability (6) · Bludgeoning Immunity nm (4) · Bludgeoning resistant nm (4) · Necrotic immunity (4) · Piercing Immunity nm (4) · Piercing resistant nm (4) · Slashing Immunity nm (4) · Slashing resistant nm (4) · Fire resistance full (3) · Lightning resistance full (3) · Lightning resistant full (3) · Psychic resistant full (3) · Slashing resistance full (3) · Thunder resistant full (3)
passives:
Opportunity Attack (223) · Darkvision (110) · Extra Attack (87) · Crossbow Expert: Point-Blank (35) · Dwarven Resilience (30) · Multiattack: Morphic Ambush (24) · Fey Ancestry (21) · Archery (19) · Crossbow Expert: Wounding (17) · Gnome Cunning (12) · Shortened Stride (12) · Sunlight Sensitivity (12) · Superior Darkvision (12) · Born into Darkness (10) · Shadow Ambush (10) · Duergar Resilience (9) · Hellish Resistance (8) · Pack Tactics (7) · Multiattack: Wounded (Werewolf) (6) · None (5)

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