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Drilldown: creatures

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creatures > ac: 11-14 & intelligence: 10-13

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intelligence:
race:
Goblin (89) · Human (75) · Dwarf (38) · Tiefling (26) · Gnome (24) · Doppelganger (21) · Halfling (17) · Elf (15) · Half-Elf (14) · Githyanki (11) · Redcap (9) · Undead (7) · Werewolf (6) · None (5) · Drow (5) · Half-Orc (4) · Imp (4) · Kuo-toa (4) · Myconid (4)
type:
Goblin (89) · Human (75) · Dwarf (38) · Tiefling (26) · Gnome (24) · Doppelganger (21) · Halfling (17) · Elf (15) · Half-Elf (14) · Githyanki (11) · Redcap (9) · Undead (7) · Werewolf (6) · None (5) · Drow (5) · Half-Orc (4) · Imp (4) · Kuo-toa (4) · Myconid (4)
resistances:
None (310) · Fire resistance full (20) · Fire resistant full (18) · poison resistance full (15) · Poison immunity (14) · Poison resistant full (11) · Necrotic resistant full (9) · Bludgeoning resistant nm (8) · Piercing resistant nm (8) · Slashing resistant nm (8) · Cold resistant full (7) · Necrotic immunity (6) · necrotic resistance full (6) · poison resistance nm (6) · Acid resistant full (5) · Fire immunity (5) · Lightning resistant full (5) · Thunder resistant full (5)
passives:
 Opportunity Attack (333) · Darkvision (241) · Opportunity Attack (58) ·  Extra Attack (54) ·  Dwarven Resilience (36) ·  Sunlight Sensitivity (36) ·  Darkvision (35) ·  Fey Ancestry (34) ·  Hellish Resistance (26) ·  Shortened Stride (24) ·  Gnome Cunning (22) ·  Superior Darkvision (22) · Extra Attack (21) ·  Multiattack: Morphic Ambush (20) ·  Halfling Luck (17) · Duergar Resilience (16) ·  Unarmoured Defence (Barbarian) (14) · Brave (14) ·  Shadow Ambush (13) · Danger Sense (12)

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