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Drilldown: creatures

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creatures > ac: 11-13 & strength: 13-18

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name:
Act 2 differences (2) · Gordis (2) · Mask of Vengeance (2)
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race:
Human (20) · Dwarf (16) · Githyanki (12) · None (6) · Elf (6) · Half-Elf (6) · Tiefling (6) · Undead (6) · Werewolf (6) · Bear (4) · Ghost (4) · Gnome (4) · Halfling (4) · Hobgoblin (4) · Worg (4) · Boar (3) · Ghast (3)
resistances:
None (83) · Poison immunity (22) · fire resistance full (10) · Fire resistant full (9) · Poison resistant full (8) · Necrotic immunity (7) · necrotic resistance full (7) · Necrotic resistant full (7) · Poison resistance full (5) · Acid resistance full (4) · Bludgeoning Immunity nm (4) · Bludgeoning resistant nm (4) · Cold Resistance full (4) · Lightning resistance full (4) · Piercing Immunity nm (4) · Piercing resistant nm (4) · Psychic Immunity (4) · Slashing Immunity nm (4) · Slashing resistant nm (4)
passives:
Opportunity Attack (145) · Darkvision (73) · Extra Attack (24) · Dwarven Resilience (16) · Fey Ancestry (13) · Born into Darkness (12) · Shadow Ambush (11) · Danger Sense (9) · Sunlight Sensitivity (9) · Ethereal (8) · Superior Darkvision (8) · Unarmoured Defence (Barbarian) (8) · Duergar Resilience (6) · Fast Movement (6) · Hellish Resistance (6) · Incorporeal Movement (6) · Multiattack: Wounded (Werewolf) (6) · Martial Advantage (5)

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