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Drilldown: creatures

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creatures > hp: 8-200 & ac: 11-13 & wisdom: 10-12

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name:
Act 2 differences (2) · Gordis (2) · Mask of Vengeance (2)
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race:
Human (55) · Dwarf (35) · Gnome (17) · Tiefling (12) · Elf (10) · Half-Elf (10) · Halfling (9) · None (7) · Mephit (6) · Undead (6) · Werewolf (6) · Wolf (5) · Bear (4) · Elemental (4) · Ghost (4) · Imp (4) · Worg (4)
resistances:
None (151) · Poison immunity (29) · poison resistance full (12) · Fire resistant full (11) · necrotic immunity (10) · Poison resistant full (10) · Fire immunity (9) · Fire resistance full (9) · Bludgeoning resistant nm (8) · Piercing resistant nm (8) · poison resistance nm (8) · Slashing resistant nm (8) · necrotic resistance full (7) · Acid resistant full (6) · cold resistant full (6) · lightning resistant full (6) · Thunder resistant full (6) · Cold immunity (5) · Necrotic resistant full (5)
passives:
Opportunity Attack (231) · Darkvision (130) · Extra Attack (35) · Dwarven Resilience (33) · Sunlight Sensitivity (25) · Superior Darkvision (25) · Duergar Resilience (22) · Fey Ancestry (21) · Gnome Cunning (17) · Shortened Stride (17) · Born into Darkness (13) · Shadow Ambush (12) · Hellish Resistance (11) · Danger Sense (10) · Brave (9) · Ethereal (9) · Halfling Luck (9) · Unarmoured Defence (Barbarian) (9) · Pack Tactics (8) · Fast Movement (7)

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