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Drilldown: creatures

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creatures > ac: 10-20 & movement m: 8-9 & dexterity: 12-14

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movement m:
dexterity:
race:
Human (109) · Goblin (90) · Dwarf (49) · Gnome (24) · Tiefling (21) · Githyanki (20) · Elf (19) · Half-Elf (17) · Halfling (15) · Redcap (13) · Bugbear (11) · Aberration (7) · Drow (7) · Mephit (7) · None (5) · Hobgoblin (5) · Gold dwarf (4) · Spider (4) · Werewolf (4) · Worg (4)
resistances:
None (381) · Poison resistant full (23) · Poison resistance full (17) · Poison immunity (14) · fire resistant full (13) · Fire resistance full (11) · psychic resistance full (10) · cold resistant full (6) · Acid resistant full (5) · Piercing resistant nm (5) · poison resistance nm (5) · Slashing resistant nm (5)
conditions:
None (384) · Slightly Drunk (24) · Mage Armour (20) · Aura of Protection (Aura) (13) · Death Ward (8) · Drunk (7) · Sleeping (7) · Aura of Murder (Aura) (6) · Dead (5) · Death Wish (3) · Astral Conduit (2) · Fire Shield: Chill (2) · Invigorating Fanaticism (2) · Ready to Parry (2)
passives:
Opportunity Attack (463) · Darkvision (265) · Extra Attack (143) · Dwarven Resilience (50) · Great Weapon Fighting (39) · Fey Ancestry (38) · Phalanx Formation (34) · Tenacity (passive feature) (34) · Sunlight Sensitivity (32) · Riposte (30) · Protection (28) · Superior Darkvision (27) · Gnome Cunning (24) · Shortened Stride (23) · Duergar Resilience (22) · Hellish Resistance (21) · Brave (15) · Halfling Luck (15)

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