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Drilldown: creatures

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creatures > ac: 10-18 & strength: 18-21 & conditions: None

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race:
Human (100) · Dwarf (36) · Half-Orc (15) · Elf (11) · Redcap (11) · Ogre (8) · None (7) · Elemental (6) · Gnome (5) · Worg (5) · Gold dwarf (4) · Tiefling (4) · Alioramus (3) · Beast (3) · Dragonborn (3)
type:
Human (100) · Dwarf (36) · Half-Orc (15) · Elf (11) · Redcap (11) · Ogre (8) · None (7) · Elemental (6) · Gnome (5) · Worg (5) · Gold dwarf (4) · Tiefling (4) · Alioramus (3) · Beast (3) · Dragonborn (3)
resistances:
None (202) · poison resistant full (18) · Poison resistance full (14) · Poison immunity (12) · Bludgeoning resistant nm (11) · Piercing resistant nm (11) · Slashing resistant nm (11) · fire resistant full (4) · poison full (4) · Psychic immunity (4) · Cold resistance full (3) · Cold resistant full (3) · Fire Immunity (3) · Fire resistance full (3) · Lightning immunity (3) · Lightning resistance full (3)
conditions: (Click arrow to add another value)
passives:
 Opportunity Attack (203) ·  Extra Attack (90) · Extra Attack (81) · Darkvision (64) · Opportunity Attack (54) ·  Tactical Discipline (43) ·  Dwarven Resilience (40) ·  Great Weapon Fighting (39) ·  Phalanx Formation (35) ·  Riposte (31) ·  Darkvision (30) ·  Protection (28) ·  Shadow Ambush (16) ·  Infernal Weapon (15) ·  Superior Darkvision (15) ·  Tenacity (passive feature) (15) ·  Unarmoured Defence (Barbarian) (14) ·  Sunlight Sensitivity (13) ·  Fast Movement (12)

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