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Sorcerer
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Sorcerer is a character Class in Baldur's Gate 3.
Overview[edit | edit source]
Sorcerers use their innate magical powers to fight enemies and aid allies in combat. Sorcerers use Charisma as their primary ability score.
Subclasses[edit | edit source]
The Sorcerer subclasses available in the game are:
Class Progression[edit | edit source]
Sorcerer Class Progression | Spell Slots per Spell Level | ||||||||||
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Level | Proficiency Bonus | Features | Sorcery Points | Cantrips Known | Spells Known | 1st | 2nd | 3rd | 4th | 5th | 6th |
1st | +2 | , | - | 4 | 2 | 2 | - | - | - | - | - |
2nd | , , | 2 | 3 | 3 | - | - | - | - | - | ||
3rd | 3 | 4 | 4 | 2 | - | - | - | - | |||
4th | 4 | 5 | 5 | 4 | 3 | - | - | - | - | ||
5th | +3 | - | 5 | 6 | 4 | 3 | 2 | - | - | - | |
6th | 6 | 7 | 4 | 3 | 3 | - | - | - | |||
7th | - | 7 | 8 | 4 | 3 | 3 | 1 | - | - | ||
8th | 8 | 9 | 4 | 3 | 3 | 2 | - | - | |||
9th | +4 | - | 9 | 10 | 4 | 3 | 3 | 3 | 1 | - | |
10th | 10 | 6 | 11 | 4 | 3 | 3 | 3 | 2 | - | ||
11th | 11 | 12 | 4 | 3 | 3 | 3 | 2 | 1 | |||
12th | 12 | 13 | 4 | 3 | 3 | 3 | 2 | 1 |
Note: Proficiency bonus is based on character level, not class level. It is included in the table for convenience.
Class Information[edit | edit source]
Attributes[edit | edit source]
- Hit points
- At level 1: 6 + modifier
- On level up: 4 + modifier
- Key abilities
- for Spells
- for Hit Points and Checks
- for Armour Class
- Spellcasting Ability
- Known Spells
For a list of spells available to the Sorcerer, see: List of Sorcerer spells.
- Sorcerer Spells are Always Prepared. In exchange, Sorcerers know fewer Spells.
Starting Proficiencies[edit | edit source]
- Saving throw proficiencies
- ,
- Equipment proficiencies
- , ,
- Skills with proficiency (Choose 2)
- , , , , ,
- You receive a bonus to every Skill that you are Proficient in. At character level 1 the Proficiency Bonus is +2.
- Starting Equipment
- Quarterstaff, Sorcerer Robe (variant depends on subclass), Simple Boots
Multiclass Proficiencies[edit | edit source]
- Equipment proficiencies
- , ,
Level Progression[edit | edit source]
Through experience, you acquire new power. You gain the following traits.
Level 1
- Spellcasting
-
- Level 1 Spell Slots Unlocked: 2
- You gain two Level 1 Spell Slots.
- Cantrips Known: 4
- Choose 4 Cantrips from the Sorcerer Spell List.
- Spells Known: 2
- Choose 2 Spells from the Sorcerer Spell List.
- New Sorcerer Cantrips
- New 1st Level Spells Available
Select a Subclass[edit | edit source]
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Level 2
- Spellcasting
-
- Level 1 Spell Slots Unlocked: 3
- You gain an additional Level 1 Spell Slot.
- Spells Known: 3
- Choose 1 additional Spell from the Sorcerer Spell List.
- Replacement Spell (Optional)
- Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.
- Sorcery Points
-
- Sorcery Points: 2
- Recharge: Long rest
- Sorcery Points are the innate power of sorcerers. They can use these points to alter Spells or gain Spell Slots. You gain 2 Sorcery Points.
- Spend Sorcery Points to unlock a Spell Slot.
- Spend Spell Slots to gain Sorcery Points. The level of spell slot spent creates the equivalent number in Sorcery Points
- Metamagic
- Choose 2 Metamagic
- Allies automatically succeed Saving Throws against spells that required them.
- Increases the range of the spell by 50%.
- Double the duration of Conditions, summons, and surfaces caused by spells.
- Spells that only target 1 creature can target an additional creature.
Level 3
- Sorcery Points: 3
- You gain +1 Sorcery Point.
- Spellcasting
-
- Level 1 Spell Slots Unlocked: 4
- You gain an additional Level 1 Spell Slot.
- Level 2 Spell Slots Unlocked: 2
- You gain two Level 2 Spell Slots.
- Spells Known: 4
- Choose 1 additional Spell from the Sorcerer Spell List.
- Replacement Spell (Optional)
- Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.
- Metamagic
- Choose 1 additional Metamagic
- New Metamagic
- Targets of spells that require Saving Throws have Disadvantage on their first Saving Throw.
- Spells that take an Action take a Bonus action instead.
- You can cast spells while .
- New 2nd Level Spells available
Level 4
- Sorcery Points: 4
- You gain +1 Sorcery Point.
- Spellcasting
-
- Level 2 Spell Slots Unlocked: 3
- You gain an additional Level 2 Spell Slot.
- Cantrips Known: 5
- Choose 1 additional Spell from the Sorcerer Spell List.
- Spells Known: 5
- Choose 1 additional Spell from the Sorcerer Spell List.
- Replacement Spell (Optional)
- Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.
- Choose a Feat.
Level 5
- Sorcery Points: 5
- You gain +1 Sorcery Point.
- Spellcasting
-
- Level 3 Spell Slots Unlocked: 2
- You gain two Level 3 Spell Slots.
- Spells Known: 6
- Choose 1 additional Spell from the Sorcerer Spell List
- Replacement Spell (Optional)
- Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.
- New 3rd Level Spells available
Level 6
- Sorcery Points: 6
- You gain +1 Sorcery Point.
- Spellcasting
-
- Level 3 Spell Slots Unlocked: 3
- You gain an additional Level 3 Spell Slot.
- Spells Known: 7
- Choose 1 additional Spell from the Sorcerer Spell List.
- Replacement Spell (Optional)
- Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.
Subclass Features[edit | edit source]
Wild Magic | Draconic Bloodline | Storm Sorcery |
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Level 7
- Sorcery Points: 7
- You gain +1 Sorcery Point.
- Spellcasting
-
- Level 4 Spell Slots Unlocked: 1
- You gain a Level 4 Spell Slot.
- Spells Known: 8
- Choose 1 additional Spell from the Sorcerer Spell List.
- Replacement Spell (Optional)
- Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.
- New 4th Level Spells available
Level 8
- Sorcery Points: 8
- You gain +1 Sorcery Points.
- Spellcasting
-
- Level 4 Spell Slots Unlocked: 2
- You gain a Level 4 Spell Slot.
- Spells Known: 9
- Choose 1 additional Spell from the Sorcerer Spell List
- Replacement Spell (Optional)
- Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.
- Choose a Feat.
Level 9
- Sorcery Points: 9
- You gain +1 Sorcery Point.
- Spellcasting
-
- Level 4 Spell Slots Unlocked: 3
- You gain a Level 4 Spell Slot.
- Level 5 Spell Slots Unlocked: 1
- You gain a Level 5 Spell Slot.
- Spells Known: 10
- Choose 1 additional Spell from the Sorcerer Spell List.
- Replacement Spell (Optional)
- Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.
- New 5th Level Spells available
Level 10
- Sorcery Points: 10
- You gain +1 Sorcery Point.
- Metamagic
- Choose 1 additional Metamagic
- Spellcasting
-
- Level 5 Spell Slots Unlocked: 2
- You gain a Level 5 Spell Slot.
- Cantrips Known: 6
- Choose 1 additional Cantrips from the Sorcerer Spell List.
- Spells Known
- Choose 1 additional Spell from the Sorcerer Spell List.
- Replacement Spell (Optional)
- Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.
Level 11
- Sorcery Points: 11
- You gain +1 Sorcery Point.
- Spellcasting
-
- Level 6 Spell Slots Unlocked: 1
- You gain a Level 6 Spell Slot.
- Spells Known: 12
- Choose 1 additional Spell from the Sorcerer Spell List.
- Replacement Spell (Optional)
- Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.
- New 6th Level Spells available
Subclass Features[edit | edit source]
Wild Magic | Draconic Bloodline | Storm Sorcery |
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Level 12
- Sorcery Points: 12
- You gain +1 Sorcery Point.
- Choose a Feat.
- Spells Known: 13
- Choose 1 additional Spell from the Sorcerer Spell List.
- Replacement Spell (Optional)
- Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.
Notable sorcerers[edit | edit source]
See also[edit | edit source]
External Links[edit | edit source]
- Sorcerer on the Forgotten Realms Wiki