Adept Keris
STR
DEX
CON
INT
WIS
CHA
13 (+1)
12 (+1)
16 (+3)
10 (0)
18 (+4)
10 (0)
STR
DEX
CON
INT
WIS
CHA
+1
+1
+3
0
+4
0
If this character is Downed, immediately revive with 1 HP.
Can see in the dark up to 12 m / 40 ft.
Automatically attack an enemy moving out of your reach.
Has disadvantage on attack rolls and Perception checks while in sunlight.
STR
DEX
CON
INT
WIS
CHA
13 (+1)
12 (+1)
16 (+3)
10 (0)
18 (+4)
10 (0)
STR
DEX
CON
INT
WIS
CHA
+1
+1
+3
0
+4
0
If this character is Downed, immediately revive with 1 HP.
Can see in the dark up to 12 m / 40 ft.
Automatically attack an enemy moving out of your reach.
Has disadvantage on attack rolls and Perception checks while in sunlight.
STR
DEX
CON
INT
WIS
CHA
13 (+1)
12 (+1)
16 (+3)
10 (0)
18 (+4)
10 (0)
STR
DEX
CON
INT
WIS
CHA
+1
+1
+3
0
+4
0
If this character is Downed, immediately revive with 1 HP.
Endow a nearby ally with the glory of your god to grant them a +10 bonus to their Attack Roll .
Can see in the dark up to 12 m / 40 ft.
Automatically attack an enemy moving out of your reach.
Has disadvantage on attack rolls and Perception checks while in sunlight.
Keris is a drow
Adept of the Absolute in
Moonrise Towers in
Act Two . She is found patrolling the cells of
Moonrise Towers Prison .
Involvement
Defending Moonrise Towers
If the Nightsong is freed and the Harpers launch the assault on Moonrise Towers, Keris will be killed and her body will be amongst the dead bodies at the entrance.
Combat
Attacks and abilities
Notable loot
Notes
Grants 140 experience when killed.
External links
Characters
Locations Quests